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bubolo.graphics.DrawLayer Enum Reference

Public Attributes

 TERRAIN
 
 TERRAIN_MODIFIERS
 
 OBJECTS
 

Detailed Description

Used to determine the draw order. Sprites that are drawn first may be partially or fully covered by a sprite that is drawn later.

Author
BU CS673 - Clone Productions

Definition at line 8 of file DrawLayer.java.

Member Data Documentation

bubolo.graphics.DrawLayer.OBJECTS

The game objects layer. This is the third layer drawn.

Definition at line 23 of file DrawLayer.java.

Referenced by bubolo.graphics.Graphics.draw(), bubolo.graphics.GrassSprite.GrassSprite(), bubolo.graphics.RoadSprite.RoadSprite(), and bubolo.graphics.TreeSprite.TreeSprite().

bubolo.graphics.DrawLayer.TERRAIN

The terrain layer. This is the first layer drawn.

Definition at line 13 of file DrawLayer.java.

Referenced by bubolo.graphics.Graphics.draw().

bubolo.graphics.DrawLayer.TERRAIN_MODIFIERS

The terrain modifier layer. This is the second layer drawn.

Definition at line 18 of file DrawLayer.java.

Referenced by bubolo.graphics.Graphics.draw().