Public Member Functions | |
void | update (World world) |
Controllers update (control) the model. In other words, entity behavior belongs in controllers, not within the entities. See the wiki page for more information.
Definition at line 11 of file Controller.java.
void bubolo.controllers.Controller.update | ( | World | world | ) |
Allows the controller to perform its processing. Called once per game tick.
world | reference to the World/Model object. |
Implemented in bubolo.graphics.TankCameraController.